這篇文章主要給大家介紹了關於iOS中常用的宏定義的相關資料,例如UI元素、Log、系統、顏色類等等的示例代碼,文中介紹地方非常詳細,需要的朋友可以參考借鑑,下面隨著小編來一起學習學習吧
前言
宏定義在C系開發中可以說佔有舉足輕重的作用,為了簡化開發流程,提升工作效率,收集了一些平時常用的宏定義,今後會不定期更新
1.UI元素
//NavBar高度
#define NAVIGATIONBAR_HEIGHT 44
//StatusBar高度
#define STATUSBAR_HEIGHT 20
//獲取屏幕 寬度、高度
#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)
//內容視圖高度
#define CONTENT_HEIGHT (SCREEN_HEIGHT - NAVIGATIONBAR_HEIGHT - STATUSBAR_HEIGHT)
//KWindow
#define KWINDOW [UIApplication sharedApplication].keyWindow
//屏幕分辨率
#define SCREEN_RESOLUTION (SCREEN_WIDTH * SCREEN_HEIGHT * ([UIScreen mainScreen].scale))
//狀態欄 + 導航欄 高度
#define STATUS_AND_NAVIGATION_HEIGHT ((STATUSBAR_HEIGHT) + (NAVIGATIONBAR_HEIGHT))
2.Log
//(在系統Log基礎之上,加入自定義的相關信息)
#define NSLog(format, ...) do { \
fprintf(stderr, " %s\n", \
[[[NSString stringWithUTF8String:__FILE__] lastPathComponent] UTF8String], \
__LINE__, __func__); \
(NSLog)((format), ##__VA_ARGS__); \
fprintf(stderr, "-------\n"); \
} while (0)
3.系統
//獲取當前系統版本
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
#define CurrentSystemVersion [[UIDevice currentDevice] systemVersion]
//獲取當前系統語言
#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])
//判斷是不是真機
#if TARGET_OS_IPHONE
//iPhone Device
#endif
//判斷是不是模擬器
#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif
//是否在ARC環境下
#if __has_feature(objc_arc)
//compiling with ARC
#else
//compiling without ARC
#endif
//判斷是否為iPhone
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
//判斷是否為iPad
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
//判斷是否為ipod
#define IS_IPOD ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])
//判斷是否為iPhone 5(S)(E)
#define iPhone5SE [[UIScreen mainScreen] bounds].size.width == 320.0f &&[[UIScreen mainScreen] bounds].size.height == 568.0f
//判斷是否為iPhone 6/6s
#define iPhone6_6s [[UIScreen mainScreen] bounds].size.width == 375.0f &&[[UIScreen mainScreen] bounds].size.height == 667.0f
//判斷是否為iPhone 6Plus/6sPlus
#define iPhone6Plus_6sPlus [[UIScreen mainScreen] bounds].size.width == 414.0f && [[UIScreen mainScreen] bounds].size.height == 736.0f
//判斷 iOS 或更高的系統版本
#define IOS_VERSION_6_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue]>=6.0)? (YES):(NO))
#define IOS_VERSION_7_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue]>=7.0)? (YES):(NO))
#define IOS_VERSION_8_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue]>=8.0)? (YES):(NO))
#define IOS_VERSION_9_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue]>=9.0)? (YES):(NO))
#define IOS_VERSION_10_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue]>=10.0)? (YES):(NO))
//系統版本工具
#define SYSTEM_VERSION_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)
#define SYSTEM_VERSION_GREATER_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)
#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)
//檢測是否是豎屏狀態
#define IsPortrait ([UIApplication sharedApplication].statusBarOrientation == UIInterfaceOrientationPortrait || [UIApplication sharedApplication].statusBarOrientation == UIInterfaceOrientationPortraitUpsideDown)
4.顏色類
//帶有RGBA的顏色設置
#define COLOR(R, G, B, A) [UIColor colorWithRed:R/255.0 green:G/255.0 blue:B/255.0 alpha:A]
//設置隨機顏色(調試時候很有用)
#define RandomColor [UIColor colorWithRed:arc4random_uniform(256)/255.0 green:arc4random_uniform(256)/255.0 blue:arc4random_uniform(256)/255.0 alpha:1.0]
//16進制顏色
#define RGB16Color(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]
5.通知
//獲取通知中心
#define NotificationCenter [NSNotificationCenter defaultCenter]
//快速發通知
#define Post_Notify(_notificationName, _obj, _userInfoDictionary) [[NSNotificationCenter defaultCenter] postNotificationName: _notificationName object: _obj userInfo: _userInfoDictionary];
//添加觀察者
#define Add_Observer(_notificationName, _observer, _observerSelector, _obj) [[NSNotificationCenter defaultCenter] addObserver:_observer selector:@selector(_observerSelector) name:_notificationName object: _obj];
//移除觀察者
#define Remove_Observer(_observer) [[NSNotificationCenter defaultCenter] removeObserver: _observer];
6.數據存儲
//NSUserDefaults 實例化
#define USER_DEFAULT [NSUserDefaults standardUserDefaults]
//獲取temp
#define kPathTemp NSTemporaryDirectory()
//獲取沙盒Document
#define kPathDocument [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES) firstObject]
//獲取沙盒Cache
#define kPathCache [NSSearchPathForDirectoriesInDomains(NSCachesDirectory,NSUserDomainMask, YES) firstObject]
7.單例模式
#define SingleH(name) +(instancetype)share##name;
#if __has_feature(objc_arc)
//條件滿足 ARC
#define SingleM(name) static id _instance;\
+(instancetype)allocWithZone:(struct _NSZone *)zone\
{\
static dispatch_once_t onceToken;\
dispatch_once(&onceToken, ^{\
_instance = [super allocWithZone:zone];\
});\
\
return _instance;\
}\
\
+(instancetype)share##name\
{\
return [[self alloc]init];\
}\
\
-(id)copyWithZone:(NSZone *)zone\
{\
return _instance;\
}\
\
-(id)mutableCopyWithZone:(NSZone *)zone\
{\
return _instance;\
}
#else
//MRC
#define SingleM(name) static id _instance;\
+(instancetype)allocWithZone:(struct _NSZone *)zone\
{\
static dispatch_once_t onceToken;\
dispatch_once(&onceToken, ^{\
_instance = [super allocWithZone:zone];\
});\
\
return _instance;\
}\
\
+(instancetype)share##name\
{\
return [[self alloc]init];\
}\
\
-(id)copyWithZone:(NSZone *)zone\
{\
return _instance;\
}\
\
-(id)mutableCopyWithZone:(NSZone *)zone\
{\
return _instance;\
}\
-(oneway void)release\
{\
}\
\
-(instancetype)retain\
{\
return _instance;\
}\
\
-(NSUInteger)retainCount\
{\
return MAXFLOAT;\
}
#endif
8.時間
//獲取系統時間戳
#define CurentTime [NSString stringWithFormat:@"%ld", (long)[[NSDate date] timeIntervalSince1970]]
9.權限
//獲取相機權限狀態
#define CameraStatus [AVCaptureDevice authorizationStatusForMediaType:AVMediaTypeVideo]
#define CameraDenied ((CameraStatus == AVAuthorizationStatusRestricted)||(CameraStatus == AVAuthorizationStatusDenied))
#define CameraAllowed (!CameraDenyed)
/** 定位權限*/
#define LocationStatus [CLLocationManager authorizationStatus];
#define LocationAllowed ([CLLocationManager locationServicesEnabled] && !((status == kCLAuthorizationStatusDenied) || (status == kCLAuthorizationStatusRestricted)))
#define LocationDenied (!LocationAllowed)
/** 消息推送權限*/
#define PushClose (([[UIDevice currentDevice].systemVersion floatValue]>=8.0f)?(UIUserNotificationTypeNone == [[UIApplication sharedApplication] currentUserNotificationSettings].types):(UIRemoteNotificationTypeNone == [[UIApplication sharedApplication] enabledRemoteNotificationTypes]))
#define PushOpen (!PushClose)
10.本地文件加載
#define LoadImage(file,type) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:type]]
#define LoadArray(file,type) [NSArray arrayWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:type]]
#define LoadDict(file,type) [NSDictionary dictionaryWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:type]]
11.Block
//弱引用
#define WeakWithNameAndObject(obj,name) __weak typeof(obj) weak##name = obj
//強引用
#define StrongWithNameAndObject(obj,name) __strong typeof(obj) strong##name = obj
總結
以上就是這篇文章的全部內容了,希望本文的內容對大傢俱有一定的參考學習價值,如果有疑問大家可以給小編留言,或者 私信回覆001,一起交流學習,謝謝大家的支持
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